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Coming November 2025
A delightfully chill ball-dropping idle game.
Game Summary
PlinkIdle is a satisfying idle game where randomized chaos meets rewarding progression. Players drop balls into beautiful levels to watch them ricochet, split, and bounce through hand-crafted stages. Each level has its own aesthetic, soundtrack, and upgrade scheme, from a rainy sky to neon madness.
How to Play
Earn currency, unlock upgrades, complete achievements, and advance through hand-drawn stages at your own pace. The deeper you go, the more chaos (and beauty) erupts.
The loop: Drop Balls, earn coins, spend coins to go faster, and level up.
So Many Balls to Drop
Watch the Trailer
Key Features
Learn More
Read the full how-to guide here.
How to Play
The Team
This game started as a prototype seed by Pat Tompkins, who submitted a quick prototype of a single level ball-drop-onto-a-pegboard incremental game.
Lauren Salk, the game designer, saw a lot of promise and started adding art and UI/UX design to it. David Frankel built a more solid framework for it and began adding a lot of polish and juice. It evolved from there, with a very iterative design process as we tested the game every day to see what it needed the most to make it feel just right.
We had a very successful early launch on Itch.io, gaining 8,000 plays in the first week with overall positive comments and feedback. We are working on getting this game launched with a freshly updated and more lengthy/rewarding core loop.
Currently Supported Platforms
macOS
Windows
Web
Future Platforms
iOS
Android
Steam Deck
How to Support This Game
Wishlist on Steam
Wishlisting is hugely impactful for indie games to get traction. Help PlinkIdle get seen!
WISHLIST NOW
Rate and Review on Itch.io
Itch is our staging ground for our Early Access games and demos. Leave a comment to help us improve the game, or rate and review to help us be seen by more players.
Play on Itch.io
Consider a Donation
Donations are always welcome. We have no investors, so any little amount helps. <3
Donate
Black Heart Games
Games
About
Work With Us
WISHLIST NOW
Coming November 2025
A delightfully chill ball-dropping idle game.
Game Summary
PlinkIdle is a satisfying idle game where randomized chaos meets rewarding progression. Players drop balls into beautiful levels to watch them ricochet, split, and bounce through hand-crafted stages. Each level has its own aesthetic, soundtrack, and upgrade scheme, from a rainy sky to neon madness.
How to Play
Earn currency, unlock upgrades, complete achievements, and advance through hand-drawn stages at your own pace. The deeper you go, the more chaos (and beauty) erupts.
The loop: Drop Balls, earn coins, spend coins to go faster, and level up.
So Many Balls to Drop
Watch the Trailer
Key Features
Learn More
Read the full how-to guide here.
How to Play
The Team
This game started as a prototype seed by Pat Tompkins, who submitted a quick prototype of a single level ball-drop-onto-a-pegboard incremental game.
Lauren Salk, the game designer, saw a lot of promise and started adding art and UI/UX design to it. David Frankel built a more solid framework for it and began adding a lot of polish and juice. It evolved from there, with a very iterative design process as we tested the game every day to see what it needed the most to make it feel just right.
We had a very successful early launch on Itch.io, gaining 8,000 plays in the first week with overall positive comments and feedback. We are working on getting this game launched with a freshly updated and more lengthy/rewarding core loop.
Currently Supported Platforms
macOS
Windows
Web
Future Platforms
iOS
Android
Steam Deck
How to Support This Game
Wishlist on Steam
Wishlisting is hugely impactful for indie games to get traction. Help PlinkIdle get seen!
WISHLIST NOW
Rate and Review on Itch.io
Itch is our staging ground for our Early Access games and demos. Leave a comment to help us improve the game, or rate and review to help us be seen by more players.
Play on Itch.io
Consider a Donation
Donations are always welcome. We have no investors, so any little amount helps. <3
Donate
Black Heart Games
Games
About
Work With Us
WISHLIST NOW
Coming November 2025
A delightfully chill ball-dropping idle game.
Game Summary
PlinkIdle is a satisfying idle/incremental game where randomized chaos meets rewarding progression. Players drop balls into beautiful levels to watch them ricochet, split, and bounce through hand-crafted stages. Each level has its own aesthetic, soundtrack, and upgrade scheme, from a rainy sky to neon madness.
How to Play
Earn currency, unlock upgrades, complete achievements, and advance through hand-drawn stages at your own pace. The deeper you go, the more chaos (and beauty) erupts.
The loop: Drop Balls, earn coins, spend coins to go faster, and level up.
So Many Balls to Drop
Watch the Trailer
Key Features
Learn More
Read the full how-to guide here.
How to Play
The Team
This game started as a prototype seed by Pat Tompkins, who submitted a quick prototype of a single level ball-drop-onto-a-pegboard incremental game.
Lauren Salk, the game designer, saw a lot of promise and started adding art and UI/UX design to it. David Frankel built a more solid framework for it and began adding a lot of polish and juice. It evolved from there, with a very iterative design process as we tested the game every day to see what it needed the most to make it feel just right.
We had a very successful early launch on Itch.io, gaining 8,000 plays in the first week with overall positive comments and feedback. We are working on getting this game launched with a freshly updated and more lengthy/rewarding core loop.
Currently Supported Platforms
macOS
Windows
Web
Future Platforms
iOS
Android
Steam Deck
How to Support This Game
Wishlist on Steam
Wishlisting is hugely impactful for indie games to get traction. Help PlinkIdle get seen!
WISHLIST NOW
Rate and Review on Itch.io
Itch is our staging ground for our Early Access games and demos. Leave a comment to help us improve the game, or rate and review to help us be seen by more players.
Play on Itch.io
Consider a Donation
Donations are always welcome. We have no investors, so any little amount helps. <3
Donate