Games

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Coming November 2025

A delightfully chill ball-dropping idle game.

Game Summary

PlinkIdle is a satisfying idle game where randomized chaos meets rewarding progression. Players drop balls into beautiful levels to watch them ricochet, split, and bounce through hand-crafted stages. Each level has its own aesthetic, soundtrack, and upgrade scheme, from a rainy sky to neon madness.

How to Play

Earn currency, unlock upgrades, complete achievements, and advance through hand-drawn stages at your own pace. The deeper you go, the more chaos (and beauty) erupts.

 

The loop: Drop Balls, earn coins, spend coins to go faster, and level up.

So Many Balls to Drop

Watch the Trailer

Key Features

  • Beautiful hand-drawn pixel art across several custom stages:
    • Rainbow, Basic Wood, Winter, Stone, and many more.
  • Unlockable upgrades as the stages progress. The upgrades improve the ball-dropping experience.
  • Tiered balls that multiply against everything they hit, with different rarity levels.
  • Tiered pegs that can be upgraded in each level, letting the balls collect more coins as they travel down the peg board.
  • A single maxed out jackpot bucket for extra reward for each stage.
  • A GoldCoin buff that gives an extra reward when tapped.
  • An accessible long-press for button interactions that mean you don’t have to click or tap repeatedly.
  • An easy, user-friendly interface.

Learn More

Read the full how-to guide here.

How to Play

The Team

This game started as a prototype seed by Pat Tompkins, who submitted a quick prototype of a single level ball-drop-onto-a-pegboard incremental game.

 

Lauren Salk, the game designer, saw a lot of promise and started adding art and UI/UX design to it. David Frankel built a more solid framework for it and began adding a lot of polish and juice. It evolved from there, with a very iterative design process as we tested the game every day to see what it needed the most to make it feel just right.

 

We had a very successful early launch on Itch.io, gaining 8,000 plays in the first week with overall positive comments and feedback. We are working on getting this game launched with a freshly updated and more lengthy/rewarding core loop.

Currently Supported Platforms

macOS

Windows

Web

Future Platforms

iOS

Android

Steam Deck

How to Support This Game

Wishlist on Steam

Wishlisting is hugely impactful for indie games to get traction. Help PlinkIdle get seen!

WISHLIST NOW

Rate and Review on Itch.io

Itch is our staging ground for our Early Access games and demos. Leave a comment to help us improve the game, or rate and review to help us be seen by more players.

Play on Itch.io

Consider a Donation

Donations are always welcome. We have no investors, so any little amount helps. <3

Donate

Get in touch.

Discord Link
Instagram Link
BlueSky Link
Linktree Link
Mailto Link - email

Black Heart Games

Games

About

Work With Us

WISHLIST NOW

Coming November 2025

A delightfully chill ball-dropping idle game.

Game Summary

PlinkIdle is a satisfying idle game where randomized chaos meets rewarding progression. Players drop balls into beautiful levels to watch them ricochet, split, and bounce through hand-crafted stages. Each level has its own aesthetic, soundtrack, and upgrade scheme, from a rainy sky to neon madness.

How to Play

Earn currency, unlock upgrades, complete achievements, and advance through hand-drawn stages at your own pace. The deeper you go, the more chaos (and beauty) erupts.

 

The loop: Drop Balls, earn coins, spend coins to go faster, and level up.

So Many Balls to Drop

Watch the Trailer

Key Features

  • Beautiful hand-drawn pixel art across several custom stages:
    • Rainbow, Basic Wood, Winter, Stone, and many more.
  • Unlockable upgrades as the stages progress. The upgrades improve the ball-dropping experience.
  • Tiered balls that multiply against everything they hit, with different rarity levels.
  • Tiered pegs that can be upgraded in each level, letting the balls collect more coins as they travel down the peg board.
  • A single maxed out jackpot bucket for extra reward for each stage.
  • A GoldCoin buff that gives an extra reward when tapped.
  • An accessible long-press for button interactions that mean you don’t have to click or tap repeatedly.
  • An easy, user-friendly interface.

Learn More

Read the full how-to guide here.

How to Play

The Team

This game started as a prototype seed by Pat Tompkins, who submitted a quick prototype of a single level ball-drop-onto-a-pegboard incremental game.

 

Lauren Salk, the game designer, saw a lot of promise and started adding art and UI/UX design to it. David Frankel built a more solid framework for it and began adding a lot of polish and juice. It evolved from there, with a very iterative design process as we tested the game every day to see what it needed the most to make it feel just right.

 

We had a very successful early launch on Itch.io, gaining 8,000 plays in the first week with overall positive comments and feedback. We are working on getting this game launched with a freshly updated and more lengthy/rewarding core loop.

Currently Supported Platforms

macOS

Windows

Web

Future Platforms

iOS

Android

Steam Deck

How to Support This Game

Wishlist on Steam

Wishlisting is hugely impactful for indie games to get traction. Help PlinkIdle get seen!

WISHLIST NOW

Rate and Review on Itch.io

Itch is our staging ground for our Early Access games and demos. Leave a comment to help us improve the game, or rate and review to help us be seen by more players.

Play on Itch.io

Consider a Donation

Donations are always welcome. We have no investors, so any little amount helps. <3

Donate

Get in touch.

Discord Link
Instagram Link
BlueSky Link
Linktree Link
Mailto Link - email

Black Heart Games

Games

About

Work With Us

WISHLIST NOW

Coming November 2025

A delightfully chill ball-dropping idle game.

Game Summary

PlinkIdle is a satisfying idle/incremental game where randomized chaos meets rewarding progression. Players drop balls into beautiful levels to watch them ricochet, split, and bounce through hand-crafted stages. Each level has its own aesthetic, soundtrack, and upgrade scheme, from a rainy sky to neon madness.

How to Play

Earn currency, unlock upgrades, complete achievements, and advance through hand-drawn stages at your own pace. The deeper you go, the more chaos (and beauty) erupts.

 

The loop: Drop Balls, earn coins, spend coins to go faster, and level up.

So Many Balls to Drop

Watch the Trailer

Key Features

  • Beautiful hand-drawn pixel art across several custom stages:
    • Rainbow, Basic Wood, Winter, Stone, and many more.
  • Unlockable upgrades as the stages progress. The upgrades improve the ball-dropping experience.
  • Tiered balls that multiply against everything they hit, with different rarity levels.
  • Tiered pegs that can be upgraded in each level, letting the balls collect more coins as they travel down the peg board.
  • A single maxed out jackpot bucket for extra reward for each stage.
  • A GoldCoin buff that gives an extra reward when tapped.
  • An accessible long-press for button interactions that mean you don’t have to click or tap repeatedly.
  • An easy, user-friendly interface.

Learn More

Read the full how-to guide here.

How to Play

The Team

This game started as a prototype seed by Pat Tompkins, who submitted a quick prototype of a single level ball-drop-onto-a-pegboard incremental game.

 

Lauren Salk, the game designer, saw a lot of promise and started adding art and UI/UX design to it. David Frankel built a more solid framework for it and began adding a lot of polish and juice. It evolved from there, with a very iterative design process as we tested the game every day to see what it needed the most to make it feel just right.

 

We had a very successful early launch on Itch.io, gaining 8,000 plays in the first week with overall positive comments and feedback. We are working on getting this game launched with a freshly updated and more lengthy/rewarding core loop.

Currently Supported Platforms

macOS

Windows

Web

Future Platforms

iOS

Android

Steam Deck

How to Support This Game

Wishlist on Steam

Wishlisting is hugely impactful for indie games to get traction. Help PlinkIdle get seen!

WISHLIST NOW

Rate and Review on Itch.io

Itch is our staging ground for our Early Access games and demos. Leave a comment to help us improve the game, or rate and review to help us be seen by more players.

Play on Itch.io

Consider a Donation

Donations are always welcome. We have no investors, so any little amount helps. <3

Donate

Get in touch.

Discord Link
Instagram Link
BlueSky Link
Linktree Link
Mailto Link - email